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Hunting Havoc! Marsh (22)

Our main setting! Some previews for the upcoming game Hunting Havoc.

The Marsh! Our heros (anti-heros? Villains?) head out in search of the Queen of the Mire.

As a tile-based game, you need some tiles! Here we have 1 grass tile.

1 water tile.

& a transitory tile!

Some decor to spice up the area! You may find Tuskrat huts, mushrooms, old stumps covered in carnivorous plants (pictured above), or...

Eggs! But of what...?

Hm, this tall grass seems to be conspicuously highlighted by the signature color of the Chef. Whatever could that mean?

A tuskrat! Grumpy lil guy.

A kajana! Sharp!

A matamaru! L o n g e neck.

A pepper eft! He's got a fiery secret!

A caecinoko! What a cutie!

Haha, it seems that this crawdaddy has fallen over.

This bufoni seems pretty tranquil until...

YOOOOOOOOOOOOOOOOOOOOOOOOOOOOHHHHHH!!!

Hm, this dartlocaul seems to have spotted you.

Uh oh! He angy! He zoomin!!!

This sootheslime secretes healing mucus to keep us healthy! Let's spook him to get some for ourselves!

Haha, seems like he couldn't afford to give up so much. Oh well, rip to him I guess [DISCLAIMER: CRITTERCLOWN DOES NOT CONDONE ANIMAL ABUSE OF ANY KIND].

Here she is, the elusive... Queen Kwaak. (3 parts Giant Salamander, 1 part Frog, and 1 part Platypus, she was fun to design. Also, what secrets might she be hiding...)

These secrets! Little babies! They're vicious little anklebiters, that's for sure.

Whoops.

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